Published in:
01-06-2020 | Commentary
Commentary on: “The Future of Gaming Disorder Research and Player Protection: What Role Should the Video Gaming Industry and Researchers Play?”
Authors:
Jing Shi, Marc N. Potenza, Nigel E. Turner
Published in:
International Journal of Mental Health and Addiction
|
Issue 3/2020
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Abstract
Griffiths and Pontes (
2019) outlined a need for the video gaming industry to take responsibility in gamer protection in their paper titled, “The future of gaming disorder research and player protection: What role should the video gaming industry and researchers play?” To that end, they call for researchers to consider collaboration with the video gaming industry for future research in the field of gaming disorder. As a response to their commentary, we further a dialogue regarding the potential benefits and cautions about potential collaborations with industry with respect to maintaining the integrity of independent research. We also consider briefly possible “rules” for collaboration. We conclude by adding to Griffiths and Pontes (
2019) future areas of research to advance the field the following: investigation of environmental/population-level factors, involvement of multiple stakeholders, and use of qualitative/mixed-methods.