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Published in: World Journal of Surgery 12/2014

01-12-2014 | Original Scientific Report

A Serious Game Can Be a Valid Method to Train Clinical Decision-Making in Surgery

Authors: Maurits Graafland, Maarten F. Vollebergh, Sjoerd M. Lagarde, M. van Haperen, Willem A. Bemelman, Marlies P. Schijven

Published in: World Journal of Surgery | Issue 12/2014

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Abstract

Background

A serious game was developed to train surgical residents in clinical decision-making regarding biliary tract disease. Serious or applied gaming is a novel educational approach to postgraduate training, combining training and assessment of clinical decision-making in a fun and challenging way. Although interest for serious games in medicine is rising, evidence on its validity is lacking. This study investigates face, content, and construct validity of this serious game.

Methods

Experts structurally validated the game’s medical content. Subsequently, 41 participants played the game. Decision scores and decision speed were compared among surgeons, surgical residents, interns, and medical students, determining the game’s discriminatory ability between different levels of expertise. After playing, participants completed a questionnaire on the game’s perceived realism and teaching ability.

Results

Surgeons solved more cases correctly (mean 77 %) than surgical residents (67 %), interns (60 %), master-degree students (50 %), and bachelor-degree students (39 % (p < 0.01). Trainees performed significantly better in their second play session than in the first (median 72 vs. 48 %, p = 0.00). Questionnaire results showed that educators and surgical trainees found the game both realistic and useful for surgical training. The majority perceived the game as fun (91.2 %), challenging (85.3 %), and would recommend the game to educate their colleagues (81.8 %).

Conclusions

This serious game showed clear discriminatory ability between different levels of expertise in biliary tract disease management and clear teaching capability. It was perceived as appealing and realistic. Serious gaming has the potential to increase adherence to training programs in surgical residency training and medical school.
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Metadata
Title
A Serious Game Can Be a Valid Method to Train Clinical Decision-Making in Surgery
Authors
Maurits Graafland
Maarten F. Vollebergh
Sjoerd M. Lagarde
M. van Haperen
Willem A. Bemelman
Marlies P. Schijven
Publication date
01-12-2014
Publisher
Springer US
Published in
World Journal of Surgery / Issue 12/2014
Print ISSN: 0364-2313
Electronic ISSN: 1432-2323
DOI
https://doi.org/10.1007/s00268-014-2743-4

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