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Published in: Journal of Public Health 1/2024

Open Access 11-12-2022 | Original Article

Associations between digital gaming behavior and physical activity among Finnish vocational students

Authors: Mikko Salmensalo, Heidi Ruotsalainen, Krista Hylkilä, Maria Kääriäinen, Jenni Konttila, Merja Männistö, Niko Männikkö

Published in: Journal of Public Health | Issue 1/2024

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Abstract

Digital gaming is considered to be a major sedentary lifestyle among youth. The time spent on digital gaming may also affect the physical behavior of young adults.

Objective

This study aimed to investigate the associations between various characteristics of digital gaming behavior (i.e., gaming time, device, and game type) and participation in physical activity among Finnish vocational students.

Materials and methods

The research employed a cross-sectional survey design. The analyzed sample consisted of 773 students (455 males, 318 females) from eight vocational school units in Northern Finland who regularly played digital games. Data were collected via an online self-reported questionnaire, which included questions concerning average weekly time spent on digital gaming, preferred device, favorite types of games, and physical activity.

Results

The students spent an average of two hours each day playing digital games. Males preferred to play using personal computers (PCs), whereas mobile gaming was more popular among females. Shooter (42.4%) and entertainment (64.2%) games were the most popular game types among males and females, respectively. The results revealed that male gender and PC gaming were both positively related to physical inactivity among vocational school students. A preference toward sport games was inversely related with physical inactivity.

Conclusion

The presented findings can be utilized to develop interventions that target the prevention of sedentary behavior among vocational students. Further longitudinal studies will be required to reliably assess the relationship between digital gaming and physical activity.
Footnotes
1
Finnish National Board on Research Integrity. The ethical principles of research with human participants and ethical review in the human sciences in Finland. Finnish National Board on Research Integrity TENK guidelines 2019. https://​www.​tenk.​fi/​sites/​tenk.​fi/​files/​Ihmistieteiden_​eettisen_​ennakkoarvioinni​n_​ohje_​2019.​pdf (2019).
 
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Metadata
Title
Associations between digital gaming behavior and physical activity among Finnish vocational students
Authors
Mikko Salmensalo
Heidi Ruotsalainen
Krista Hylkilä
Maria Kääriäinen
Jenni Konttila
Merja Männistö
Niko Männikkö
Publication date
11-12-2022
Publisher
Springer Berlin Heidelberg
Published in
Journal of Public Health / Issue 1/2024
Print ISSN: 2198-1833
Electronic ISSN: 1613-2238
DOI
https://doi.org/10.1007/s10389-022-01788-y

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